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Hello I'm Alex, a level designer. I love partaking in creative endeavours, and I love unique and niche ones even more. My interest from level design derives from my childhood favourite games like the Little Big Planet titles and various games with map editors on the PS2. I bring calm vibes and an open, inclusive mindset wherever I go!


Collaborative Projects

Mediagymnasiet

Point & click

  • Game Type: 2D Point & Click

  • Role: Level/Puzzle Designer

  • Team size: 4

  • Engine: GML2 (GameMaker Studio 2)


FutureGames

Hack & Slash

  • Game type: Top down isometric hack & slash

  • Role: Level Designer

  • Team size: 11

  • Engine: Unity


FutureGames

Whack & Smash

  • Game type: 3D Third-person whack & smash

  • Role: Level Designer

  • Team size: 14 (2 level designers)

  • Engine: Unreal Engine 5


Solo Projects

Work in progess

  • Game type: Tower Defense

  • Role: design, scripting

  • Team size: Solo

  • Engine: Unreal Engine 5


  • Game type: 3D Third-person platformer

  • Role: design, scripting

  • Team size: Solo

  • Engine: Unreal Engine 5